I am a researcher in the Internet Graphics Group, Microsoft Research Asia, where my work focuses mainly on hair modeling, image manipulation, and resolution-independent representations.
I received my Ph.D. in Computer Science from Institute for Advanced Study, Tsinghua University in 2011, under the supervision of Prof. Baining Guo.

Contact me by: wanglvdi@gmail.com


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Dynamic Hair Capture using Spacetime Optimization

Zexiang Xu, Hsiang-Tao Wu, Lvdi Wang, Changxi Zheng, Xin Tong, Yue Qi
ACM Trans. Graph. 33, 6, 224:1-11 (SIGGRAPH Asia 2014)
Capturing detailed hair geometry and motion with 21 GoPro cameras.
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Hair Interpolation for Portrait Morphing

Yanlin Weng, Lvdi Wang, Xiao Li, Menglei Chai, Kun Zhou
Computer Graphics Forum 32, 7, (Pacific Graphics 2013)
Hair morphing based on a many-to-many strand correspondence.
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Dynamic Hair Manipulation in Images and Videos

Menglei Chai, Lvdi Wang, Yanlin Weng, Xiaogang Jin, Kun Zhou
ACM Trans. Graph. 32, 4, 75:1-8 (SIGGRAPH 2013)
Interactive manipulations enabled by physically plausible hair generation.
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Single-View Hair Modeling for Portrait Manipulation

Menglei Chai, Lvdi Wang, Yizhou Yu, Yanlin Weng, Baining Guo, Kun Zhou
ACM Trans. Graph. 31, 4, 116:1-8 (SIGGRAPH 2012)
Generating a 3D strand-based hair model from a single image.
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Multiscale Vector Volumes

Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo
ACM Trans. Graph. 30, 6, 167:1-8 (SIGGRAPH Asia 2011)
Vectorized volumetric objects with complex multiscale structures.
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Vector Solid Textures

Lvdi Wang, Kun Zhou, Yizhou Yu, Baining Guo
ACM Trans. Graph. 29, 4, 86:1-8 (SIGGRAPH 2010)
A compact random-access vector representation for solid textures.
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Example-Based Hair Geometry Synthesis

Lvdi Wang, Yizhou Yu, Kun Zhou, Baining Guo
ACM Trans. Graph. 28, 3, 56:1-9 (SIGGRAPH 2009)
A method to create new hairstyles from existing ones.
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High Dynamic Range Image Hallucination

Lvdi Wang, Li-Yi Wei, Kun Zhou, Baining Guo, Heung-Yeung Shum
Proc. Eurographics Symposium on Rendering 2007, 321-326
A combination of HDR and texture synthesis.
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Rendering from Compressed High Dynamic Range Textures on Programmable Graphics Hardware

Lvdi Wang, Xi Wang, Peter-Pike Sloan, Li-Yi Wei, Xin Tong, Baining Guo
Proc. SIGGRAPH Symposium on Interactive 3D Graphics and Games 2007, 17-24
A compressed HDR texture format for DX9 level graphics hardware.

Ph.D. Thesis

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A Region-Based Multiscale Volume Representation and Its Applications

Lvdi Wang
Institute for Advanced Study, Tsinghua University. June 2011

Professional Activities

  • Paper committee member:
    ACM SIGGRAPH Asia 2015 Tech Briefs and Posters, Pacific Graphics 2015, Pacific Graphics 2014
  • Reviewer:
    ACM SIGGRAPH, ACM SIGGRAPH Asia, Eurographics, Pacific Graphics, HPG, CASA, CGI
    ACM TOG, IEEE TVCG, The Visual Computer, Computer Graphics Forum, IET Image Processing, Computers and Graphics